RECENT TRENDS IN VIRTUAL REALITY AND COMPUTER GRAPHICS

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Ms. Sarvade K.D.
Mr. Sable R.V.
Mr. Ingle

Abstract

In today’s world, animation, motion picture, advertisement, graphics and video games uses Computer Graphics. Here, some basic tools usedto convert algorithm into color and text. Using Computer Graphics, physical body, data and imagination will be created. It represents graphical pattern of picture which can be combination of software and hardware. It helps to understand how image displayed on screen, moving object and provide interaction between user and system. Computer graphics depends upon internal model that is mathematical representation for graphics.Virtual Reality able to shift a human being into different environment without changing it’s place. It is a part of simulation. Virtual Reality used in technology and social areas. This research work discussed about how graphics interactive in 2D and 3D ,shading and rendering, interactive components. Also Virtual Reality or Environment represented by application, technology and future work.

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How to Cite
Ms. Sarvade K.D., Mr. Sable R.V., & Mr. Ingle. (2021). RECENT TRENDS IN VIRTUAL REALITY AND COMPUTER GRAPHICS. International Journal of Innovations in Engineering Research and Technology, 1-6. https://repo.ijiert.org/index.php/ijiert/article/view/2008
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How to Cite

Ms. Sarvade K.D., Mr. Sable R.V., & Mr. Ingle. (2021). RECENT TRENDS IN VIRTUAL REALITY AND COMPUTER GRAPHICS. International Journal of Innovations in Engineering Research and Technology, 1-6. https://repo.ijiert.org/index.php/ijiert/article/view/2008

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